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Our story · Open roles · Life at Graswald · Our values · How to apply

Our story

When our founder Julius started working on Graswald, he wanted to sell 3D models, so his mother wouldn't force him to do "real" work. The result of that became the first scattering tool for Blender and set a new bar for realistic 3D vegetation. You can check out the whole development story here.

With our new office in Hannover, we have assembled a team of highly motivated developers, artists and marketing people with a background in 3D. We want to make it easier to create the most realistic 3D nature. Ever. This includes G Scatter — a new scattering system for Blender and new assets that are currently in production.

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Now is a magical time to join, we're still small, and everyone makes a foundational difference. Interested in learning more? Check out open roles below ↓

Join our team

We are a small but growing start-up. At Graswald, we believe in a dynamic culture where great ideas always beat hierarchy. We offer lots of responsibility and a real chance to make an impact and shape our future products and services for an international base of 3D artists.

<aside> 🌍 Our core team is located in 🇩🇪 with team members working remotely from 🇺🇸🇳🇱🇪🇸.

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Engineering

Senior Web Developer (Hannover, Germany / Remote)

Fullstack Web Developer (Hannover, Germany / Remote)

3D Production

Pipeline Technical Director (Hannover, Germany / Remote)

Sales & Marketing

<aside> ⛔ No roles at this time, please check back later

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Life at Graswald

Our core team is working from Hanover, one of the greenest cities of Europe. With the largest urban city forest (1,600 acres) in Germany, we feel right at home!

Our office is located close to the city center in an old sports complex. We share it with one of Hannover's biggest Marketing Agencies, which means there are always lots of creative people around.